Not sure whether this question would fall under philosophy or psychology (both perhaps) but I was always curious why it is that children love video games but hate homework. Cognitively they are pretty much the same. They challenge the child to think critically to solve a problem, and provide a sense of reward when completed, so why is one cherished while the other despised?

Looks like a psychological question with philosophical implications!

Difficult to say for certain, but I would venture that the difference comes down to the nature of the reward. Unless a child is a professional video game player, playing the game has no rewards beyond the satisfaction of playing. The child is moved to play by intrinsic motivation. In contrast, in most cases, the rewards of completing one's homework are largely extrinsic, stemming from the praise a child gets from parents or teachers for completing it, grades, etc. And there's an abundance of evidence that the nature of our motivation for engaging in an activity shapes how rewarding or worthwhile we find it: Activities we perform for their own sake are experienced as more rewarding or worthwhile than activities whose rewards lie outside it (in social esteem, income, and so on). This is why most of us find play more gratifying than work, even when play is hard work! Edward Deci has long been one of the pioneers in this area of motivation research.

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